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Home
First Edition
Rosetta
Part the Mistveil
Heavy Hitters
Bright Lights
Round the Table
Dusk till Dawn
Outsiders
Dynasty
Uprising
Everfest First Edition
Tales of Aria First Edition
Monarch First Edition
Crucible of War First Edition
Arcane Rising First Edition
Welcome to Rathe Alpha Edition
Unlimited
Monarch
Crucible of War
Arcane Rising
Welcome to Rathe
Heroes of Rathe
Guardian
Ninja
Warrior
Brute
Runeblade
Wizard
Ranger
Mechanologist
Illusionist
Assassin
Common Non-Foil Play Sets
Shipping & Returns
Disney Lorcana
The First Chapter
Rise of the Floodborn
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Siren's Call I MST009 I Normal
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Crush - If Crush Confidence deals 4 or more damage to a hero, they lose all hero card effects and activated abilities until the end ...
Crush Confidence (Red) [1HP073]
$0.10
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(Auras stay in the arena until they are destroyed.) At the beginning of your action phase, destroy Emerging Dominance then the next ...
Emerging Dominance (Yellow) [1HP080]
$0.10
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(Auras stay in the arena until they are destroyed.) At the beginning of your action phase, destroy Emerging Dominance then the next ...
Emerging Dominance (Red) [1HP079]
$0.10
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Crush - If Chokeslam deals 4 or more damage to a hero, attack action cards they control can't gain during their next action phase. ...
Chokeslam (Blue) [1HP072]
$0.30
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Crush - If Chokeslam deals 4 or more damage to a hero, attack action cards they control can't gain during their next action phase. ...
Chokeslam (Yellow) [1HP071]
$0.20
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Crush - If Chokeslam deals 4 or more damage to a hero, attack action cards they control can't gain during their next action phase. ...
Chokeslam (Red) [1HP070]
$0.30
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As an additional cost to play Staunch Response, you may pay . If you do, Staunch Response gains +3 . Set: History Pack Vol 1 Finish:...
Staunch Response (Blue) [1HP060]
$0.40
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As an additional cost to play Staunch Response, you may pay . If you do, Staunch Response gains +3 . Set: History Pack Vol. 1 Finish...
Staunch Response (Red) [1HP058]
$0.40
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Go again When Blessing of Deliverance enters the arena, if you have a card in your pitch zone with cost 3 or greater, draw a card. A...
Blessing of Deliverance (Yellow) [1HP062]
$0.40
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Go again When Blessing of Deliverance enters the arena, if you have a card in your pitch zone with cost 3 or greater, draw a card. A...
Blessing of Deliverance (Red) [1HP061]
$0.40
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Crush - If Cartilage Crush deals 4 or more damage to a hero, their first action during their next turn costs an additional . Set: Hi...
Cartilage Crush (Blue) [1HP069]
$0.10
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Crush - If Disable deals 4 or more damage to a hero, put a card from their arsenal on the bottom of its owners deck. Set: History Pa...
Disable (Yellow) [1HP056]
$0.40
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Crush - If Cartilage Crush deals 4 or more damage to a hero, their first action during their next turn costs an additional . Set: Hi...
Cartilage Crush (Red) [1HP067]
$0.10
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Crush - If Disable deals 4 or more damage to a hero, put a card from their arsenal on the bottom of its owners deck. Set: History Pa...
Disable (Red) [1HP055]
$1.00
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Action - Destroy Robe of Rapture: Gain Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay instead. If you do...
Robe of Rapture [1HP306]
$0.40
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Action - : Attack Set: History Pack Vol. 1 Finish: Regular Type: Weapon Subtype: Hammer (2H) Rarity: Rare Class: Guardian Power: 6
Sledge of Anvilheim [1HP046]
$0.50
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Instant - : Look at the top card of your deck. If it's a 'non-attack' action card, you may banish it. If you do, you may play it thi...
Kano [1HP302]
$0.40
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Deal 4 arcane damage to target opposing hero. Opt X, where X is the damage dealt by Aether Spindle. (Look at the top X cards of your...
Aether Spindle (Red) [1HP314]
$0.40
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Deal 3 arcane damage to target hero. Set: History Pack Vol. 1 Finish: Regular Type: Action Rarity: Common Class: Wizard Cost: 1 Defe...
Scalding Rain (Yellow) [1HP330]
$0.40
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Deal 2 arcane damage to target hero. Set: History Pack Vol. 1 Finish: Regular Type: Action Rarity: Common Class: Wizard Cost: 1 Defe...
Scalding Rain (Blue) [1HP331]
$0.40
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